We are really excited by this turn of events which came about by my posting a question about sound on the FB Spatial Audio Page. Thanks to Kevin Bolen at Skywalker whose smart, creative answer lead to further discussion and, in short order, a pitch. Sound is critical to this work, not only because of it is a spatial medium, but also because it activates visitor imagination and natural storytelling abilities in a way that visuals simply don’t. We were lucky to work with sound production mixer Laura Cunninham who suggested that we record Sebastian’s voice using binaural audio. It is amazing.
Below are two in-headset mock-ups created in between tech rehearsal and shoot. So many things could have gone wrong–but with the expert skill of Cory Allen, DP and lighting, and Supreet Mahanti, Depthkit director, we made it happen. The video, shot with Richard Hammer in MO, makes it feels like you are driving through a home video or rearscreen projection. It has a veneer of nostalgia and memory.